Dec 30, 2010, 11:15 PM // 23:15
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#1
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Krytan Explorer
Join Date: May 2006
Guild: Silver Millenium
Profession: E/Me
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Death Title!
For those of us with characters that were older than when the survivor title got implemented or those who just don't even want to try for that tile, why not make a similar title for accumulated deaths?
Those who have accumulated 1337500 deaths can have legendary corpse or something lol
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Dec 30, 2010, 11:18 PM // 23:18
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#2
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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has been sugested before im sure and I still think its a stupid title that makes gwamm easier and involves going afk while getting killed at a res shrine
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Dec 31, 2010, 12:06 AM // 00:06
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#3
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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I dont care if it makes GWAMM easier... it would be pretty awesome to walk around with a legendary corpse title.
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Dec 31, 2010, 12:12 AM // 00:12
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#4
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Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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That many deaths would take roughly 3 years of AFK shrining. Good luck.
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Dec 31, 2010, 12:13 AM // 00:13
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#5
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Lion's Arch Merchant
Join Date: Jan 2008
Guild: Myst
Profession: A/
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hmmm not too sure because of how easy it would be to get the title...but I like the name of the title so...
/signed
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Dec 31, 2010, 12:24 AM // 00:24
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#6
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Krytan Explorer
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I think the max title for this should be "Bring out your dead!"
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Dec 31, 2010, 12:29 AM // 00:29
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#7
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: W/Mo
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that would be something pretty cool especially for halloween time lol
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Dec 31, 2010, 12:38 AM // 00:38
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#8
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Krytan Explorer
Join Date: Feb 2010
Location: Ontario, Canada
Profession: D/
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This would be a funny joke title. I'd be all for it as long as it wouldn't count for GWAMM.
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Dec 31, 2010, 01:29 AM // 01:29
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#9
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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This has been suggested before. It's not an accomplishment at all. It's easier to acquire than an experience title, and you can easily increase your death count afk. Image below isn't me.
http://www.guildwarsguru.com/forum/y...-t3005892.html
Search turned up this thread as the earliest example of this suggestion, but I didn't look too hard.
Last edited by MisterB; Dec 31, 2010 at 01:40 AM // 01:40..
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Dec 31, 2010, 01:43 AM // 01:43
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#10
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Krytan Explorer
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Maybe after seeing that picture, I could re-suggest max title be "You suck at Guild Wars!"
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Dec 31, 2010, 02:32 AM // 02:32
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#11
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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Quote:
Originally Posted by MisterB
This has been suggested before. It's not an accomplishment at all. It's easier to acquire than an experience title, and you can easily increase your death count afk. Image below isn't me.
http://www.guildwarsguru.com/forum/y...-t3005892.html
Search turned up this thread as the earliest example of this suggestion, but I didn't look too hard.
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a build like that with obsidian armor...proof that shinies don't make you good at GW.
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Dec 31, 2010, 02:39 AM // 02:39
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#12
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by A11Eur0
a build like that with obsidian armor...proof that shinies don't make you good at GW.
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All proph skills with oldschool interface says hi
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Dec 31, 2010, 02:51 AM // 02:51
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#13
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Um you die like once every 4 seconds while afk pet leveling so that's 21600 deaths a day. It would take less than a week to get 135k deaths.
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Dec 31, 2010, 03:17 AM // 03:17
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#14
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by End
All proph skills with oldschool interface says hi
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It's still a bad build.
Regardless, I don't see why anything like this should be implemented.
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Dec 31, 2010, 03:22 AM // 03:22
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#15
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Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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Quote:
Originally Posted by Marverick
Um you die like once every 4 seconds while afk pet leveling so that's 21600 deaths a day. It would take less than a week to get 135k deaths.
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Good point, I was assuming the 10 second rez shrine delay + 3 second post-rez invincibility.
With 3 heroes spamming rez there's just nothing particularly impressive or purposeful with those numbers.
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Dec 31, 2010, 06:13 AM // 06:13
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#16
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Wilds Pathfinder
Join Date: Jan 2008
Guild: Servants of the Dragon Flames [SODF]
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Another suggestion for a "death" title? Really? Why not suggest an "hours spent online" title, or a "number of failed PuGs" title or even a "number of divorces caused by Guild Wars" title? All of those would be far more original, and more likely to be implemented.
Besides, its been confirmed by anet that they expect no more title adjustments or additions now or in the future. A pitty really, since Kurz/Luxon could still use some tweaking...
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Dec 31, 2010, 07:16 AM // 07:16
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#17
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Lion's Arch Merchant
Join Date: Jul 2007
Location: Netherlands
Guild: Scions Of Carver [SCAR]
Profession: Me/
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Quote:
Originally Posted by Gennadios
That many deaths would take roughly 3 years of AFK shrining. Good luck.
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You sir are bad at LDoA, U can do that title within a few months if u put your effort in it. And like stated earlier that many deaths is easy achievable in a few days if not weeks
As for back on topic: It'd be cool, but who needs more titles :P?
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Dec 31, 2010, 07:37 AM // 07:37
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#18
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Krytan Explorer
Join Date: Apr 2006
Location: On a boat!
Guild: Homeless.
Profession: Mo/
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We kinda already have a title for this... it's called Legendary Defender of Ascalon.
All joking aside, I don't think a title based on death count makes any sense at all. You want to be rewarded... for failing? It is so easy to kill yourself.
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Dec 31, 2010, 08:37 AM // 08:37
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#19
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Frost Gate Guardian
Join Date: Apr 2008
Guild: The Mirror of Reason [SNOW]
Profession: R/
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Idk why people are hell bent on not letting new titles being added into the game when GW1's community is built around the ease, speed, efficiency of doing things.
People go out of their way to exploit the metagame with overpowered hero set ups, speed clears, title farms, and PvP gimmick team builds.
Generally, these naysayers are the same people who do such things with their guilds and alliances to exploit and perpetuate the metagame.
That being said, there's a tendency for GWGuru to just reject new titles entirely for the sake of GWAMM being too easy to achieve. In my 5 years of playing GW, I have no idea why a community of players who strive to be as efficient and quick as possible do not want something to be even more so. It seems hypocritical.
It's just a bad idea for a title as it rewards little to no effort put forth by the player. A title should exist because criteria need to be met through effort, strategy, and skill.
Even the titles which are super farmable and extremely easy to get require at least some effort, strategy, and skill.
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Dec 31, 2010, 09:52 AM // 09:52
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#20
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Not really a good idea. I mean , sure it's fun , but like many titles , it would get farmed too easily. I will give you 2 examples :
- i remember in Hero Battles people using bots to suicide themselves in order to tank rating. This could be used very easily to get title( even by not using bot in fact , it's very easy...)
- the same way people do LdOa. They lure some mobs on rez shrine then go afk...
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